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Maximo is based on
the original Ghosts & Goblins games for the NES and SNES. Maximo is a
king returning to his land after being away, only to find that his trusted
advisor Achilles has taken over his kingdom and claimed his girlfriend and
forced her to marry. During Maximo's absence, Achilles has mastered
the powers of necromancy and has been stealing the souls from the underworld
to boost his own strength.
Traditionally enough, Maximo begins his quest to rescue his girlfriend in
a graveyard, armed with nothing but his sword, his armor, and a pair of
boxer shorts. Skeletons and zombies pop up from the ground, power-ups
can be collected, gold coins can be collected to purchase saves and other
bonus items, and souls can be rescued to purchase continue coins (which are
different from gold coins). While the game isn't as difficult as the
original series, this one offers some unique challenges of it's own.
The biggest thing is that continues aren't free, and the more you use, the
more expensive they get. Each time you die, the Grim Reaper demands a
higher toll to return you to the land of the living, and if you fail to have
enough 'continue coins' saved up, the game is over. Additionally, you
have to use your gold coins to save the game-- so if you skimming through
levels is not recommended, as you need both to fuel your progress through
the game.
There are five stages to the game, and each stage has five maps.
Four of the maps are actual levels where you start at the beginning and
fight up to the end of the level, where you are transferred back to the hub
map. Once you beat the four levels, the boss character on the hub map
is unlocked. You defeat the boss to progress on to the next stage.
While the game features a few jumping challenges, and the nearly non-stop
onslaught of monsters, it never becomes cheap or unfair. The controls
are extremely tight and accurate, and if you make a mistake you can only
blame yourself. To keep it interesting, each type of monster requires
a specific approach to defeat efficiently, and before long you'll be
hacking and jumping and blocking with your shield with extreme precision--
which leads to an interesting thing. You can replay a map over and
over again (to try to find all the secrets), and even if you're late in the
game, you can still warp back all the way to map 1 and beat it over and over
again, collecting lives, armor, and coins. If you're good enough at
it, you can keep your stores of lives replenished and never have to use a
continue.
Another neat thing is the different power-ups you can collect. You
can hold as many powerups as you can find, and each one augments your
abilities in some way, like a double swing, or a fancy downward strike, or a
longer sword, etc. However, should you die, you will lose all but the
first three powerups you have saved, the remainder are lost and you have to
re-find them (they randomly appear). Each time you beat an
entire stage, you get an additional lockable slot, so by the time you get to
stage three, you have five slots that you can save your most important
skills in. It sounds a little confusing, but it's really pretty cool.
All in all it's a very solid game, with great cut scenes, sounds, and
music-- and the bonus levels after you beat it are just icing on the
cake.
Time to beat : 25-35 hours
Rating 7/10
Buy it at Amazon.com
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